This blog chronicles my progress porting various retro games to other retro platforms. The goal in each project - at least when targeting a new CPU - is to effectively replicate the original graphics and the original code line-by-line, to produce a 100% accurate port of the original game.
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Saturday, 9 April 2016
Tuesday, 5 April 2016
Monday, 4 April 2016
Saturday, 2 April 2016
Friday, 1 April 2016
Thursday, 31 March 2016