Main menu on the TRS-80 |
Starting screen on the TRS-80 |
I've play-tested it for about 30 seconds, so it should be good to go - right?
UPDATE: I've released a preliminary disassembly and alpha TRS-80 binary. See link to Project List in the pane to the right.
You're amazing. I've disassembled a 16K Spectrum game - and enough that it's relocatable too - but I have no idea what half the routines does. But this? ...this is just awesome. Good job. :-)
ReplyDeleteThanks! Knight Lore was a fair bit of work, but worth it in the end. Alien 8 was simply cranking the handle after that. Hopefully Pentagram will be more of the same.
ReplyDeleteFTR there's about 10KB of actual code in there - the rest is data - so perhaps comparable with your 16KB disassembly?
Using a different account now - but it's still me...this time using my retro-handle. :)
DeleteI just checked that 16K game and it has 3058 bytes of code, so ratio-wise compared to a 48K game it's about the same. :)