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Monday, 20 February 2017

time=950 billion ms

Well, unexpectedly I received responses from both programmers on the same day, and both were supportive and helpful which is great!

There was some confusion about which revision of the game ROMs I should be using as my starting point, but that's now sorted. Fortuitously (although not critical to my needs) both the reverse-engineering effort and the port/emulator are based on the same revision!

After the feedback I received I've officially decided on the next Coco3 port.

But back to Space Invaders for now...

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