This blog chronicles my progress porting various retro games to other retro platforms. The goal in each project - at least when targeting a new CPU - is to effectively replicate the original graphics and the original code line-by-line, to produce a 100% accurate port of the original game.
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Friday, 8 September 2017
More vectors!
Been busy with work, investigating a new project, and being ill.
One bitcoin per play would be quite expensive. :)
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