Wednesday, 10 May 2023

Galaxian sprites working

Got the sprites working during lunchtime today. Positioning is only a rough approximation atm. When I re-write the OSD layer "properly" I'll make sure it's all pixel-perfect.

Tiles and sprites all done!

They work on the attract screen, but not in-game. It's a transcode issue, not an OSD issue.

Next is to implement the bullets. I'll have to manually render the tile(s). I've already added palette entries for them.

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