Sunday, 6 December 2015

What a difference a line makes!

I realised this morning that adding masking should be trivial - and it was basically a single line.

So here's the difference:

No masking
With masking














Note that the Z-order (sprite priority) has still not been implemented, hence the issue with the arch on the right hand side of the screen. But you can now clearly see the gargoyles sitting on the blocks.

No comments:

Post a Comment